With their school shutting down for good, the students of a small town were heading for different directions in life. For Minase Tamaki, who was staying in town to find a job, it might be the last time she sees her crush Shindo Yuuma, who is moving to the city to attend a new school. She asks him to do a little prayer that is supposed to help people cross paths again even if they become separated. But her classmate, Yuzuki Erina, overhears their conversation and, out of jealousy, decides to ruin her plans by inviting their entire class on what was supposed to be an intimate spell. As soon as the charm goes off, the ground splits in half, swallowing the entire class and, when they wake up, they find themselves in an old school campus. Unable to find a way out, they wander the corridors, trying to figure out where they are. But it seems that the building isn’t as abandoned as they thought it was and, in fact, something evil is lurking in the shadows.
The class representative, Saeki, uses an array of tactics to sleep during class. Tokimiya, the boy sitting next to her, tends to observe her different tactics and while doing so his interest begins to shift... In other words, Saeki wants to sleep.
This is the story of an all-girls kendo high school. All of the girls there are descendants of famous swordsmen from Japan's history. One girl is a relatively new transfer student, Hanyu Jubei, and a descendent of the famous Yagyu Jubei. She has never practiced with a sword, though it is in her ancestry. On her sixteenth birthday, the high school has a friendly match with another school, whose all-male team is dismayed to be roundly defeated by little girls. If Jubei is going to win her match, though, she will have to find a way to unlock the power of her ancestor.
Snow, pain, starvation is everywhere...The evil bitch called "Ice Witch" has turned the world into snow with her madness. And all of freezing people naturally seeked flame. The "blessing" that was bestowed upon Agni, is it a hope or maybe a curse...?
A series of oneshots which focus on Rohan Kishibe, an eccentric mangaka that appeared in Part 4 of Jojo’s Bizarre Adventure, Diamond is Unbreakable. Kishibe Rohan is a mangaka with the ability to read people's memories -- a power he refers to as "Heaven's Door". He seeks out the supernatural to see for himself what his mysterious skills are all about, and to bring more realism into his manga. 1. Thus Spoke Rohan Kishibe - Episode #16: At a Confessional 2. Thus Spoke Rohan Kishibe - Episode #02: Mutsukabeza 3. Thus Spoke Rohan Kishibe - Episode #05: Village of Millionaires 4. Thus Spoke Rohan Kishibe - Episode #06: Poaching Reef 5. Extra: Rohan Kishibe Goes to Gucci 6. Thus Spoke Rohan Kishibe - Episode #04: Mochizuki Family's Moon Viewing 7. Thus Spoke Rohan Kishibe - Episode #07: Monday Sunshower 8. Thus Spoke Rohan Kishibe - Episode #09: D - N - A 9. Thus Spoke Rohan Kishibe - Episode #10: The Run
Parts I to V: (Volumes 001 to 063) An epic horror-action-adventure! Once there was a mighty bloodline of heroes: the Joestars. In the 1880s, Englishman Jonathan Joestar gave his life to defeat Dio, a megalomaniacal vampire. Now, 100 years later, Dio is back, and Jonathan's descendants must travel to Egypt to destroy their ancestral enemy once and for all. On one side: Joseph Joestar and Jotaro Kujo ("JoJo" for short)...a globetrotting martial artist and his delinquent Japanese-English grandson. On the other side: a vampire and an army of murderers possessed by evil spirits, the monstrous "Stands". But Jotaro and Joseph have "Stands" too...and the stage is set for a terrifying battle as the heroes fight their way around the world! Adapted into anime, action figures and video games, JoJo's Bizarre Adventure is one of the weirdest, most influential Jump manga ever! Part VI: (Volumes 064 to 080) Time: Early 21st Century -- Place: A Florida prison Set in and around the maximum-security Green Dolphin Street prison in Florida, surrounded by palm trees, swamps, and man-eating alligators, this storyline stars Jolyne Cujoh (Stand: Stone Free), the daughter of Jotaro Cujoh. After being falsely accused of a hit-and-run automobile accident, she is sentenced to 15 years in jail, a plot which may be orchestrated by some dark conspiracy, some unknown enemy. Series 6 is a weird prison story in which Jolyne discovers her own powers and other Stand Users while trying to escape the pen. Her dad Jotaro Cujoh returns for a cameo in the first few volumes, and Dio, the ultra-villain of the JoJo series, also shows up in several flashbacks, with a fragment of his corpse playing a major plot point. This series appears to be an attempt for Araki to relaunch the series for new readers (the graphic novels are numbered starting with "Vol. 1" with "JoJo Vol. 63", and so forth, in small letters) by re-explaining the Stands and introducing a slinky, appealing female protagonist. And for the most part, it takes place within a literally confined environment -- Araki had previously done some short manga stories set in jail, so maybe that's where his current interests lie. Note also that Jolyne is the first American (specifically Japanese-American) JoJo protagonist. The sheer level of weirdness is also pretty mind-boggling, with all kinds of bizarre phenomena -- rains of frogs, time distortion, and some extremely odd, conceptual Stands. And the ending is probably one of the strangest things ever to happen in the series. Part VII: (Volumes 081+) Going under the name Steel Ball Run it started out as a separate manga series but later became Part VII to JoJo, this installment takes place in the wild west in 1890 (about the same time period as the first arc of JoJo). Major noticeable difference's from the previous 6 parts of JoJo is that the manga doesn't bear the JoJo's Bizarre Adventure title and the main character's name cannot be shortened to JoJo but rather a supporting character's name can.
Our protagonist, Ichimura Tamito, is a criminal magnet. Ever since he could remember he had attracted criminals from kidnappers kidnapping him when he was just a newborn, to robbers stealing his toys. He is determined to start a new life and make new friends after moving into a new city but at the start of the day he was bombarded by all sorts of crime. After encountering a knife wielding killer in broad daylight he saves a young girl that coincidentally belongs to the same class as he does. But something seems off about this girl and his new class too. It seems like our protagonist's magnetic pull on crime and criminals is getting stronger as he find out that he belongs to a class of criminals and suspects.
Adapted from the 2011 video game El Shaddai: Ascension of the Metatron by IGNITION. The events of this story take place before the game, following the chosen priest Enoch the head still lost in books, as he is about to learn from Lucifel about the great will of God, and prepare himself for the long quest to come among centuries...
Reworking of Mushibugyo (http://www.batoto.net/comic/_/comics/mushibugyo-r2646).
After a fierce battle, the Goddess of Destruction and the hero hit each other and were destroyed…… Time passes, and the Goddess of Destruction resurrected as a high school girl in the present day. For some reason, her twin brother is a hero who resurrected before her?! A new sensation of mysterious destruction family comedy begins proudly……!!
You are reading Kai-hen Wizards manga, one of the most popular manga covering in Shounen, Action, Adventure, Fantasy, Mystery genres, written by Yellow Tanabe at MangaBuddy, a top manga site to offering for free. Kai-hen Wizards has 35 translated chapters and translations of other chapters are in progress. Lets enjoy. If you want to get the updates about latest chapters, lets create an account and add Kai-hen Wizards to your bookmark. A young boy must live in exile lest his deadly magical powers destroy the world.
From Viz: Yusuke Urameshi was a tough teen delinquent until one selfless act changed his life...by ending it. When he died saving a little kid from a speeding car, the afterlife didn't know what to do with him, so it gave him a second chance at life. Now, Yusuke is a ghost with a mission, performing good deeds at the behest of Botan, the ferrywoman of the River Styx, and Koenma, the pacifier-sucking judge of the dead. However, no one expects a sudden act of heroism on his part: he dies trying to save a little boy from a speeding car. In fact, when he arrives in the afterlife, he is informed that no one was expecting him to die that way, and were not prepared for his arrival. After numerous tests to gauge his worth, Yusuke is eventually revived, and is assigned to work for the Spirit Realm as a detective investigating demonic cases in the human world. He comes into spiritual abilities of his own, and enlists the help of numerous friends from Reikai (spirit world), Makai (demon world, translated in the English manga as the Demon Plane) and Ningenkai (human world) to aid him in his cases as they fight off demons and humans seeking to rule over all three worlds. *Two shots is an extra about the encounter between Hiei and Kurama in the human world.